3ds Max and Maya aren’t just for Animators – Find out More with these AU 2017 Proposals

Whether you want to create a stunning presentation for a product you designed, add greater interest to an architecture model, or produce better visualizations, our CADLearning subject matter experts have proposed courses for Autodesk University that will help you incorporate 3ds Max and Maya into your workflows.

Our proposed courses include:


Drones, Cameras, and Fusion 360! Oh, Maya!

Who needs an FAA Drone License when you can create your own drone in Fusion 360 and animate it in Maya! If you are intrigued, give this class a thumbs-up.

Fusion users, discover the benefits of adding dynamic camera animations, textures, and procedurally-generated environments to your products by using Maya! Maya users, discover the benefits of adding Fusion 360 to your workflow to speed up the hard surface modeling process! In this class, we’ll model a drone using Fusion 360, then we’ll transfer the assembly files into Maya to create a fly-through animation for your drone by taking advantage of the rapid environment creation tools of MASH. Although we could drone on about this unique product collaboration, it’s time to attend this innovative interoperability session where Fusion and Maya marry prototype and simulation to create stunning, professional-quality presentations.

Using MASH in Maya to Enhance Your Rapid Prototypes and Visualizations

We all know that time is money, especially in the design, architecture, and engineering industries where every animated moment counts. If you want to improve your design productivity, give this class a thumbs-up.

Designers need a fast way to create and visualize models, and MASH is the solution! This class introduces designers to MASH in Maya and demonstrates its power through the practical applications of the tool. MASH in Maya is faster, more flexible, and easier to use than other methods for quickly adding details to a model, or for enhancing an environment for an architectural structure. Attendees will learn how to model an object from an image, create a MASH network from it, instance the object multiple times with just a few clicks, and render it with the Arnold renderer. This allows designers to visualize models, add to existing models, or create models from scratch faster than ever.

Decisions, Decisions – Rendering CAD Models in Maya Multiple Ways

Being the powerful, flexible tool that Maya is, it can be tough to decide which renderer is best to use for each of your CAD models. To make the decision easier, give this class a thumbs-up.

This class will teach you the ins and outs of the complete workflow for bringing your CAD models into Maya and prepping them for rendering. We’ll examine all the different renderers and rendering styles, discussing the pros and cons of each. We’ll learn about the aiSky and aiPhysical Sky shaders that allow you to quickly create skylines. And, we’ll configure several rendering setups for real-world scenarios that can be used immediately to create stunning visualizations.

The Mechanics of Motion Automation in 3ds Max 2018

If you are interested in exploring several methods for automating complex motion animation in 3ds Max 2018, cast your vote for this class.

Mechanical motion is all around. From a simple door hinge to a car cylinder piston, it is easy to forget that even simple real-world motions can be complex operations in 3D animation software. Designers will learn how to wire parameters, import the assembly into 3ds Max, and how to create similar constraints using 3ds Max tools. You will learn strategies for building a hierarchy based on the animation requirements, basic parameter wiring, and setting up links and Inverse Kinematics to mimic specific constraints. The class will step through multiple short lessons that allow you to create the animation of specific moveable parts. Finally, attendees will see what advantages each tool has for different steps in the animation of complex motion.

Integrating Water Elements into Architectural Renderings Using Particle Flow and Dynamics

Many architectural structures incorporate a water feature as a prominent visual component of the structure. This class takes you through the process of creating animated water fountains and tranquil waterfalls that can be found in a variety of landscapes. You will learn how to simulate water flow using dynamics to affect the motion of the particles. This class will step through the process of building a particle flow from beginning to end using the dynamics capabilities built into the Particle Flow Particle system.


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